I know that most of this month, so far, was more about the Mathematicians’ Event and I believe sometimes it is to much, even if I love this event a lot. So I decided to do something completely new today: talk about a game.
Maybe you do not know already but I am a big fan of butterflies, I consider them incredibly beautiful and gracious. Also, I am the type of person that plays a lot of collecting games (games in which you need to collect something to have a higher level). Baring in mind these 2 things, it will make a lot of sense when I tell you I love the game “Flutter: Butterfly Sanctuary”. And I have been playing this one for a couple of good months so far.
Considering this, I developed a small strategy to play it considering some nice math principles. And these principles are about maximizing the earning of Honeydew and Flutterbucks (so that it makes sense for everyone: Honeydew is the equivalent of gold in other games and Flutterbucks are the ones for each you need to pay money and you can buy or upgrade special things with them). You need to maximize them because, obviously, we use them to get moooooore butterflies. So here are a couple of advises:
1. Think first at your butterflies’ skills: most of the butterflies have different skills, such as ‘hurry the Honeydew harvest from a butterfly’, that can be very useful. So I totally consider that the abilities you use depend on how you like to play the game. For example, I use more abilities like ‘hurry an egg’, ‘hurry a caterpillar’ or ‘hurry a chrysalis’ and I mostly never use skills such as ‘shrink a butterfly’ or ‘enlarge’ . Because in this game, at some point you will not have enough space for all your butterflies and some of them need to be stored, it is better if you store some of the ones that don’t have abilities you use.
In this topic, there are abilities that can help you to get extra Honeydew (‘triple honeydew received from next harvest’, ‘hurry a butterfly (honeydew harvest)’ or ‘all nearby butterflies become ready instantly’ and also the ones that ‘create barkbugs’ or ‘create a dandelion’). Thus, this kind of abilities should be used regularly.
Moreover, there are abilities that can help you get more Flutterbucks : ‘create a petal’.
2. Do the missions: the Madagascar Pygmy Kingfisher bird gives you missions that have different rewards which can be really useful. I never used Flutterbucks to select a special mission because if you just let it to be random, there is a big chance to do all the missions in time, and you can safe Flutterbucks for other things.
3. Take a look at the Goals page: sometimes the goals there can be achieved faster if you use some special abilities from your butterflies, or you just need to share things on you Google+ or Facebook page, which can get you extra Flutterbucks and other rewards.
4. Help your friends: if you send gifts to your friends (the ones that play the game; I don’t like to send request to the ones that don’t play the game: useless for them and annoying), there is a good chance for them to send you some back. And also there are great things that you can get from such a gift.
5. Earning rates: I left this thing for the end. Here is a table with how much every butterflies is earning. Here is the tricky thing (and where most of the math in involved). For every butterfly you get how much it does in x amount of time. You will be thinking that if you find out how much a butterfly makes per hour and don’t store the ones that earn more it will be better, but it’s a mistake. This is because some of the butterflies are ‘full’ after 45 min or 3h and often you don’t have time to check the game every 45 min or 3h to harvest it. Thus for other 2-3h it will not produce anything because it is already ‘full’. So here I recommend that you think a little about how often you check the game and don’t store the butterflies that are ready closer to when you check it and so on.
For example I am mostly checking the game twice a day for sure. Thus I haven’t stored the butterflies that take 9 – 12 h to be ‘full’, but I have some butterflies that are ready in 3 h which I have stored; even if the 3h one gives me more Honeydew per hour. So consider this carefully!
As a conclusion, let us summarize the math principles we use: number and operations (calculating how much Honeydew it gives per hour; relations about numbers; make reasonable estimates when it comes to finding out which butterfly to store based on Honeydew); algebra (analyze the change in various contexts: they release a new set of butterflies and you need to make space for them, find out how many they are and reconsider what butterflies you store; the concept of function can be found in the game ( f: butterflies –> N (natural numbers) and the rule f ( butterfly) = honeydew amount for that specific butterfly ); measurement (time measurement and approximation); data analysis (the simple process of thinking about what butterflies to store is, in fact, analyzing the data you have); set theory – a little advanced math (every time we consider butterflies that need to be stored we create different sets that have nice advance ‘set theory’ – properties) .
I consider that nice math problems can come from this game that can be used to emphasize some nice math principles. One of them would be about data analysis: children can make wonderful tables and graphs from the relation between honeydew amount and the time it takes to be harvested, also other things that appear in the game (such as raising the level of a butterfly and be considered) so that the graph changes. Also the example of the function above can be exploited at maximum. Moreover the part which involves set theory can also be used a lot in problems that have Venn diagrams or the ones that about operations that can be done using sets (for higher math).
Hope you liked this post, and if you would like to know more email me at LThMathematics@gmail.com Any feedback is appreciated so use the like and share buttons! Also, let me know if you would like to see some proper math problems related to this game.
Lots of love and don’t forget that maths is everywhere! Enjoy!